No Ecosystems Here: Life As An Operating-System “Floater” - Tedium: The Dull Side of the Internet
No Ecosystems Here: Life As An Operating-System “Floater” Tedium: The Dull Side of the Internet
Categories: Linux
Microsoft, Atom Computing Leap Ahead On the Quantum Frontier With Logical Qubits
An anonymous reader quotes a report from GeekWire: Microsoft and Atom Computing say they've reached a new milestone in their effort to build fault-tolerant quantum computers that can show an advantage over classical computers. Microsoft says it will start delivering the computers' quantum capabilities to customers by the end of 2025, with availability via the Azure cloud service as well as through on-premises hardware. "Together, we are co-designing and building what we believe will be the world's most powerful quantum machine," Jason Zander, executive vice president at Microsoft, said in a LinkedIn posting.
Like other players in the field, Microsoft's Azure Quantum team and Atom Computing aim to capitalize on the properties of quantum systems -- where quantum bits, also known as qubits, can process multiple values simultaneously. That's in contrast to classical systems, which typically process ones and zeros to solve algorithms. Microsoft has been working with Colorado-based Atom Computing on hardware that uses the nuclear spin properties of neutral ytterbium atoms to run quantum calculations. One of the big challenges is to create a system that can correct the errors that turn up during the calculations due to quantum noise. The solution typically involves knitting together "physical qubits" to produce an array of "logical qubits" that can correct themselves.
In a paper posted to the ArXiv preprint server, members of the research team say they were able to connect 256 noisy neutral-atom qubits using Microsoft's qubit-virtualization system in such a way as to produce a system with 24 logical qubits. "This represents the highest number of entangled logical qubits on record," study co-author Krysta Svore, vice president of advanced quantum development for Microsoft Azure Quantum, said today in a blog posting. "Entanglement of the qubits is evidenced by their error rates being significantly below the 50% threshold for entanglement." Twenty of the system's logical qubits were used to perform successful computations based on the Bernstein-Vazirani algorithm, which is used as a benchmark for quantum calculations. "The logical qubits were able to produce a more accurate solution than the corresponding computation based on physical qubits," Svore said. "The ability to compute while detecting and correcting errors is a critical component to scaling to achieve scientific quantum advantage."
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Linux 6.12 released with real-time support - KillerStartups
Linux 6.12 released with real-time support KillerStartups
Categories: Linux
Sony's New PlayStation Portal Update Enables Cloud Gaming
Sony is bringing cloud streaming to the PlayStation Portal. "When it first launched, the device was only able to stream games from your PS5 over Wi-Fi," notes The Verge's Jay Peters. "But as part of a new system update that's rolling out starting later today, you'll be able to stream select PS5 games from the PlayStation Plus Game Catalog to your PlayStation Portal." From the report: Sony is launching the feature in beta, and you'll need to be a PlayStation Plus Premium subscriber to take advantage of it. Sony says that to stream at 720p, you'll need a minimum 7 Mbps connection, while 1080p quality will require a minimum 13 Mbps connection. Some PlayStation Plus features won't be available to start with cloud streaming to the PlayStation Portal, including Game Trials, party voice chat, game invites for select games, 3D audio, and "in-game commerce." And you won't be able to stream any PS4 games or PS3 games. Child accounts also won't be able to use cloud streaming on the Portal.
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Apple TV+ Will License Its Movies To Other Services To Reduce Billions In Losses
According to a new report from Bloomberg, Apple plans to license some of its Apple TV+ content to competing services in an effort to save money and spread its reach. From the report: Apple has hired an executive to license its original productions to other companies, a strategy designed to increase sales from its film business and improve the visibility of its content. [...] Apple is focused on licensing its movies to other companies, such as foreign TV networks and stores, where viewers can rent or buy them, according to a person familiar with the plans. The company isn't planning to license its original TV shows to third parties. (At least not yet.)"
Chief Executive Officer Tim Cook and services boss Eddy Cue have pushed the team overseeing Apple TV+ to lower costs, improve the financial performance of the service and deliver more hits. The company has spent billions of dollars on original films and TV shows and has received strong reviews and praise from critics. Yet few of its titles have attracted a large audience and its streaming service doesn't make money. Apple has already started selling TV+ via Amazon in a bid to increase the audience for the service. Licensing to third parties will generate additional revenue and introduce Apple movies to people who don't yet pay for TV+. Since Apple TV+ launched in 2019, Apple has spent over $20 billion to build a library of original content. Yet, the streaming service only garnered 0.3 percent of U.S. screen viewing time in June 2024, according to Nielsen. "Apple TV+ generates less viewing in one month than Netflix does in one day," wrote Bloomberg's Lucas Shaw in July.
Ars Technica notes that Apple is estimated to have 25 million subscribers, making it "one of the smallest mainstream streaming services."
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SpaceX Launches Massive Starship On Its Sixth Test Flight
SpaceX's Starship rocket successfully completed its sixth launch today. Not only did it carry the first-ever payload but it also briefly re-lit one of its six Raptor engines about 38 minutes into flight, a crucial milestone for future space missions. Space Magazine reports: SpaceX landed Starship's huge first-stage booster, known as Super Heavy, back at the launch tower on the vehicle's most recent flight, which occurred on Oct. 13. The company aimed to repeat that feat -- which the tower achieved with its "chopstick" arms -- today, but the flight data didn't support an attempt. "We tripped a commit criteria," SpaceX's Dan Huot said during the company's Flight 6 webcast. So Super Heavy ended up coming down for a controlled splashdown in the Gulf of Mexico instead, hitting the waves seven minutes after liftoff.
Today's mission aimed to do far more than just bring Super Heavy back to Earth in one piece. SpaceX also wanted to put Starship's upper stage -- a 165-foot-tall (50 m) spacecraft called Starship, or simply "Ship" -- through its paces. The launch sent Ship on the same semi-orbital trajectory that it took on Flight 5, targeting a splashdown in the Indian Ocean off the northwestern coast of Australia about 65 minutes after liftoff. But Ship also achieved some new milestones along the way this time. For example, Flight 6 carried the first-ever Starship payload -- a plush banana onboard Ship, which served as a zero-gravity indicator. (It was not deployed into space.) In addition, Ship briefly re-lit one of its six Raptor engines about 38 minutes into the flight. (Super Heavy also employs Raptors -- a whopping 33 of them.)
This burn helped show that Ship can perform the maneuvers needed to come back to Earth safely during orbital missions. Indeed, Ship is designed to be fully and rapidly reusable, just like Super Heavy; SpaceX eventually intends to catch it with the chopstick arms as well, and will likely try to do so on a test flight in the near future. Flight 6 also tested modifications to Ship's heat shield, which protects the vehicle during reentry to Earth's atmosphere.
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Can Google Scholar Survive the AI Revolution?
An anonymous reader quotes a report from Nature: Google Scholar -- the largest and most comprehensive scholarly search engine -- turns 20 this week. Over its two decades, some researchers say, the tool has become one of the most important in science. But in recent years, competitors that use artificial intelligence (AI) to improve the search experience have emerged, as have others that allow users to download their data. The impact that Google Scholar -- which is owned by web giant Google in Mountain View, California -- has had on science is remarkable, says Jevin West, a computational social scientist at the University of Washington in Seattle who uses the database daily. But "if there was ever a moment when Google Scholar could be overthrown as the main search engine, it might be now, because of some of these new tools and some of the innovation that's happening in other places," West says.
Many of Google Scholar's advantages -- free access, breadth of information and sophisticated search options -- "are now being shared by other platforms," says Alberto Martin Martin, a bibliometrics researcher at the University of Granada in Spain. AI-powered chatbots such as ChatGPT and other tools that use large language models have become go-to applications for some scientists when it comes to searching, reviewing and summarizing the literature. And some researchers have swapped Google Scholar for them. "Up until recently, Google Scholar was my default search," says Aaron Tay, an academic librarian at Singapore Management University. It's still top of his list, but "recently, I started using other AI tools." Still, given Google Scholar's size and how deeply entrenched it is in the scientific community, "it would take a lot to dethrone," adds West. Anurag Acharya, co-founder of Google Scholar, at Google, says he welcomes all efforts to make scholarly information easier to find, understand and build on. "The more we can all do, the better it is for the advancement of science." Acharya says Google Scholar uses AI to rank articles, suggest further search queries and recommend related articles. What Google Scholar does not yet provide are AI-generated summaries of search query results. According to Acharya, the company has yet to find "an effective solution" for summarizing conclusions from multiple papers in a brief manner that preserves all the important context.
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Instagram Rolls Out Option To Reset Recommendation Algorithm
Instagram is introducing a feature that allows users to reset their content recommendations, offering a fresh start for the algorithm to relearn their preferences based on new interactions. Instagram says the feature is rolling out globally "soon." TechCrunch reports: The feature is geared toward users who feel like their content recommendations no longer cater to their interests. For instance, you may have liked recipe videos in the past but are no longer interested in them, yet that sort of content may be all you see on your Reels and Explore pages. Once you reset your Instagram recommendations, your content recommendations will start to personalize again over time based on the posts and accounts you interact with. If you choose to reset your recommendations, you will have the option to review your following list to unfollow accounts that share content you're no longer interested in. "I want to be clear, this is a big thing to do," said Instagram head Adam Mosseri. "It's going to make your Instagram much less interesting at first, because we're going to treat you as if we know nothing about your interests and it will take some time to learn those again. So it's not something I recommend doing all the time -- but if you do end up in a place where you really don't feel good about your experience, this gives you an out."
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Bose Acquires Premium Audio Brand McIntosh
Bose has acquired the high-end audio brand McIntosh, a move the company says will "significantly" expand its product lineup and open "new opportunities in the automotive sector." The Verge reports: McIntosh has already designed a sound system for some Jeep models, but Bose's audio setups are found within a wider range of cars from automakers like Chevy, Honda, Nissan, Cadillac, and many others. It doesn't look like Bose or McIntosh will make any changes to their existing products. Bose says it will continue to launch its headphones, speakers, soundbars, and in-car audio, while McIntosh and Sonus faber will keep developing premium audio products, including amplifiers, loudspeakers, and turntables. "Over the last six decades we've delivered the best premium audio experiences possible; now, with McIntosh Group in our portfolio, we can unlock even more ways to bring music to life in the home, on-the-go and in the car," Bose CEO Lila Snyder said in a press release. "We look forward to honoring the heritage of these brands, investing in their future and pushing the boundaries of audio innovation to bring customers experiences they've never heard before."
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Microsoft Flight Simulator 2024 Arrives With a 'Full Digital Twin' of Earth
An anonymous reader quotes a report from Ars Technica: Microsoft Flight Simulator 2024 is out today (Xbox/PC, Steam), and it packs in a whole lot of simulation. It's hard to imagine topping the 2020 version, which contained the entire world, at scale, 3D modeled and able to be flown over. It had real-time weather and rather detailed physics. You could theoretically fly a helicopter back to your high school football field and land on it, like 15-year reunion royalty.
What could come next? A lot, including a world simulation that Microsoft repeatedly describes as Earth's "full digital twin." There are few, if any, real "reviews" up yet, given the size of the game and seemingly late access for reviewers. As such, I offer up all the notable things packed into this latest release so that those with flight sticks, patience, and a desire to get way up yonder can decide whether to take off. These are the most "notable things" available in this latest release, as highlighted by Ars' Kevin Purdy:
- The file size is much smaller than the 2020 version, totaling "around 30GB"
- You can expect ~5GB an hour of streaming data (up-close data is streamed on demand; flying high-up in the skies uses pre-loaded data)
- AI learning has allowed for "4,000 times more" detail in textures and terrain meshes
- Aircraft and airports you customized or purchased are carried over from 2020 into 2024
- There's a new Career Mode, with 26 different paths
- Animals have more realistic behavior -- e.g. sheep head inside when it's raining, birds migrate, and elephants will be more aware of your flybys
- Flight Simulator 2020 will continue to get support
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Minecraft Enters Real World With $110 Million Global Theme Park Deal
An anonymous reader shares a report: The global gaming phenomenon Minecraft is coming to the real world for the first time in a global deal to open themed rides, attractions, hotel rooms and retail outlets, starting with the UK and US. Minecraft has struck a deal with UK-headquartered Merlin Entertainments -- Europe's largest theme park operator and the second biggest globally after Disney -- which runs more than 135 attractions in 23 countries including Alton Towers, Legoland, Sea Life, Madame Tussauds and the London Eye.
Under the terms of the deal, Merlin will invest more than $110 million in the first two attractions. They are due to open in the UK and the US in 2026 and 2027, in either an existing theme park or as new city centre attractions. Over the longer term the two companies plan to expand the strategic partnership, which is called "Adventures Made Real," to other countries and territories. Minecraft is the bestselling video game of all time, with 140 million players each month, in territories as disparate as Antarctica and Vatican City, and there are more than 1.3 trillion videos posted by game players on YouTube.
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